Just last week, it was discovered that Nvidia's shiny new RTX 50 series cards had axed support entirely for 32-bit software, ...
That’s because Nvidia has quietly removed support for PhysX in its latest graphics chips, the company confirmed this week, ...
Nvidia dropping 32-bit PhysX from the RTX 50-series' CUDA infrastructure is another sign that game preservation can't depend ...
Fans of PhysX on 32-bit CUDA are not ready to let go of the capability for the RTX 5090 GPU. Gamers have become inventive by rigging the already expensive graphics card with additional, compatible ...
Technically, a 64-bit game could still support PhysX on Nvidia's newest GPUs, but the heyday of PhysX, as a stand-alone ...
As Nvidia has dropped support for PhysX in legacy games on its RTX 50 GPUs, a Redditor has bought a separate RTX 3050 as a ...
Some graphically intense PC games from 2005 to 2013 have issues showing off their prowess on cards like the RTX 5090.
The once popular PhysX graphics technology by Nvidia is now out of support, leaving fans of the legacy games it powers ...
End of an error Nvidia has officially retired 32-bit PhysX support on its latest RTX 50 series GPUs, marking the end of an ...
With removal of hardware support for 32-bit PhysX, the likes of the RTX 5090 and RTX 5070 no longer accelerate this fancy ...
The change makes some classic PC games run poorly even on modern hardware due to a lack of GPU-accelerated physics.
Sean Hollister is a senior editor and founding member of The Verge who covers gadgets, games, and toys. He spent 15 years editing the likes of CNET, Gizmodo, and Engadget. Again, we’re talking ...